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Tag: Survival Horror

Capcom Unveils Resident Evil: Requiem Details, Confirms February 2026 Release

Capcom Unveils Resident Evil: Requiem Details, Confirms February 2026 Release

Capcom Unveils Resident Evil: Requiem Details, Confirms February 2026 Release Capcom has offered a fresh look into the highly anticipated ‘Resident Evil: Requiem,’ revealing a return to the series’ foundational roots and a targeted release date of February 27, 2026. The new installment is slated to launch on PlayStation 5, PC, and Xbox Series X|S, marking a significant narrative shift for the long-running horror franchise. According to producer Masato Kumazawa in a recent PlayStation Blog interview, ‘Requiem’ serves as a…

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Capcom Details Resident Evil: Requiem’s Shift from Open-World to Core Horror

Capcom Details Resident Evil: Requiem’s Shift from Open-World to Core Horror

Capcom Details Resident Evil: Requiem’s Shift from Open-World to Core Horror Capcom has pulled back the curtain on the evolving vision for its upcoming title, Resident Evil: Requiem, confirming that early ambitions for an open-world, online experience were ultimately scrapped. In a recent developer diary video and during yesterday’s Capcom Spotlight 2025 broadcast, director Koshi Nakanishi and producer Masachika Kawata revealed the decision to pivot back to the franchise’s single-player horror roots, citing fan expectations. The developers confirmed Requiem will…

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Capcom Unveils Resident Evil Requiem Gameplay, Confirms Dual Perspectives and 2026 Release

Capcom Unveils Resident Evil Requiem Gameplay, Confirms Dual Perspectives and 2026 Release

Capcom Unveils Resident Evil Requiem Gameplay, Confirms Dual Perspectives and 2026 Release Capcom has offered fans their first extensive look at Resident Evil Requiem gameplay, revealing a significant new feature: the ability to seamlessly switch between first-person and third-person perspectives. Showcased during a recent Capcom Spotlight event, the footage introduced FBI Agent Grace Ashcroft as the new protagonist, navigating eerie, dimly lit environments. The first-person segments emphasized intense horror, showing Ashcroft armed with only a lighter, encountering a menacing humanoid…

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